AI Insights · Timothy · April 2022
Top 5 Voxel Games Performance in Greece Q1 2022
In Q1 2022, the top 5 voxel games in Greece showed varied trends in downloads, revenue, and active users. Data from Sensor Tower highlights the performance of these popular applications.
In Q1 2022, the top 5 voxel games on a unified platform in Greece displayed diverse trends in weekly downloads, revenue, and active users. Here's a closer look at how each app performed:
Minecraft from Mojang saw its weekly revenue fluctuate, peaking at around $6.7K in the last week of December 2021 and hovering between $3.5K and $4.6K for the rest of the quarter. Weekly downloads ranged from 279 to 391, with a noticeable peak in early March. Active users remained relatively stable, averaging around 26K throughout the quarter.
Pixel Gun 3D: Online Shooter by Cubic Games experienced a varied revenue trend, starting at $442 in late December and ending at $300 in late March, with a notable peak of $489 in early January. Downloads showed an increasing trend mid-quarter, peaking at 851 in early March. Active users saw a steady increase from 4.3K to 5.3K by early March, before declining slightly.
Blockman GO from GVERSE INTERNATIONAL PTE. LTD. experienced a decline in weekly revenue, starting at $772 in early January and ending at $332 in late March. Downloads saw a significant drop from 3.4K in late January to 236 by the end of March. Active users decreased from 21.2K in late January to around 12.2K by the end of the quarter.
Hunt Royale: Action RPG Battle by BoomBit, Inc. showed a varied revenue trend, with a peak of $282 in late March. Downloads increased from 71 in late January to 253 in late February, maintaining a range between 138 and 239 for the rest of the quarter. Active users increased from 301 in late January to 534 in early March, before stabilizing around 376 by the end of March.
Block Craft 3D: Building Games by Wildlife Studios saw revenue peak at $135 in late March. Downloads fluctuated, peaking at 3.6K in early February and stabilizing around 2.5K by the end of March. Active users increased from 18.5K in late January to 23.3K in mid-February, maintaining around 21.2K towards the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis, visit Sensor Tower's website.